MTL-Advanced-ZipTies
MTL-Advanced-ZipTies — Restrain, Rob & Progress
Street crime progression for your server
A full robbery skill system: zip-tie civilians and players, pickpocket, take hostages, force hold-ups, and climb tiers for better targets — tracked on the tablet Shadow Ledger app.
Requirements
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MTL-Bridge (required)
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MTL-Advanced-Tablet (required — Shadow Ledger app)
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QBCore / QBox / ESX via Bridge
Core Features
Robbery Methods (unlock by level)
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Zip Tie (Lv 1+) — restrain, then rob
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Take Hostage (Lv 5+) — gunpoint hostage, robbery opens automatically
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Hold Up / Surrender (Lv 8+) — aim a firearm to force surrender, then rob
Player & NPC Crime
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Zip-tie players or NPCs
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Rob cash / dirty money and inventory items
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Configurable loot pools for NPCs
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Pickpocket (no zip ties) — chance-based steal from players or peds, with notice risk
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Progress bars, drawtext prompts (or item-only mode)
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Escape / cut free with wirecutters, lockpick, etc. (self or buddy)
Progression
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Robbery XP & 15 levels (Pickpocket → Legend)
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NPC tiers by ped type — Street → Worker → Business → Wealthy (better cash / loot, higher level required)
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Wealthy targets can drop bonus loot (gold, Rolex, diamonds — configurable)
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Method unlocks as you level up
Tablet — Shadow Ledger
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Track robbery rank / XP
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See which civilian tiers you can target
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Method unlock info
Safety & Balance
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Protected jobs cannot be zip-tied / robbed (and don’t see ZipTies prompts)
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Item blacklist (IDs, licenses, etc.)
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Configurable durations, distances, cooldowns, loot, cash ranges
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Player robbery supports ox_inventory / qb-inventory / mtl-inventory / built-in NUI
Config Highlights
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Zip-tie item name, escape items, consume toggles
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Robbery methods & level gates
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Pickpocket chances & cooldowns
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Hostage / surrender rules & weapon blacklist
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NPC tiers, loot tables, XP curve
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Editable locales
Frameworks
QBCore ✅ | QBox ✅ | ESX ✅
Current Version: 1.0.0